Corona SDK (Lua) vs Native Obj-C for iPhone only word puzzle type game [closed]

Posted by dodgy_coder on Game Development See other posts from Game Development or by dodgy_coder
Published on 2012-03-27T05:19:10Z Indexed on 2012/03/27 5:40 UTC
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I am trying to decide on whether to use the Corona SDK & Lua versus native Objective-C to develop an iOS app. This will be the first game on any smartphone I have developed and so its not that ambitious - a single player word puzzle type game - something sort of like scrabble.

The advantages of Corona I can see are:

  • Lua is probably easier to learn than Obj-C (shorter learning curve) meaning a possibly quicker development time
  • Possibility to port to Android once its finished

Advantages of native Obj-C are:

  • Access to all and latest features of iOS
  • More / faster available libraries

Has anyone made this decision before? Are there any major advantages or disadvantages I've missed or got wrong here? Thanks.

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